For those who hear the call...
Oct. 23rd, 2005 08:51 pmI have been playing RPG's since D&D came in small booklets with low-impact dice. Rogues were called Thieves. Then Traveller came out. I disliked it because I could never think of things like making a laser pistol out of three paper clips, a coke bottle and some toothpaste. Plus all my characters died in the academy after eight straight hours of rolling them up. But I played it anyway because it was a game.
The only game I really played poorly was Call of Cthulhu. I just never got into the hang of it. Don't get me wrong. We had a really good GM. I enjoyed the other games he led. It was just that I knew there was a monster in the basement. Why would I want to go into the basement? There was no possible good ending to the game. I always ended up choosing to go research in the library. We never got anywhere. Sorry, not my genre.
But that doesn't means I don't appreciate the culture of Cthulhu, or Lovecraft's work. One may imagine that a great cheer has gone up at Miskatonic U. with the completion and release of the silent film "Call of Cthulhu". Just in time for Halloween, too.
The only game I really played poorly was Call of Cthulhu. I just never got into the hang of it. Don't get me wrong. We had a really good GM. I enjoyed the other games he led. It was just that I knew there was a monster in the basement. Why would I want to go into the basement? There was no possible good ending to the game. I always ended up choosing to go research in the library. We never got anywhere. Sorry, not my genre.
But that doesn't means I don't appreciate the culture of Cthulhu, or Lovecraft's work. One may imagine that a great cheer has gone up at Miskatonic U. with the completion and release of the silent film "Call of Cthulhu". Just in time for Halloween, too.